Motion graphics, VR and the future of design

Melbourne

20 Jun 2016

nouwlimage

20

Jun

Motion graphics, VR and the future of design

20 Jun 2016

In the lead up to the second event of Future Music Industry Network (FMIN) at SAE Melbourne, we sit down with 3D artist and creative, Nouwl, and discuss his inspiration, working with VR technology and what the future holds for aspiring designers.

How did you get started working in 3D motion graphics?
N: It started with video games. I was playing in clans that would require graphics and found myself spending more time creating them than playing video games from then on. I set myself a five-year goal to obtain the knowledge and skills needed to keep up with a 3D motion graphic business and completed it in three.

What are the tools of your trade?
N: Mainly a high-powered computer. For software, mostly:

How do you use VR in your work?
N: I create 3D 360 scenes for use in music video clips (animated using audio wav files from original audio, controlling objects throughout the scene). VR is used to view these scenes.

What artists do you look to for inspiration?
N: I mainly gather inspiration from various 3D graphic designers on Instagram such as @Rawandrendered, @Beeple_Crap, @Hoodass.

How do you approach a project and the creative process?
N: If I am working on a project for someone, their input is key. I try to keep my own input as little as possible. If the project is for myself, I find watching tutorials and gathering inspiration from others the most efficient. In both situations I find it crucial to keep an open mind.

How and where do you learn new processes, skills and techniques?
N: Tutorials online have basically taught me everything I know about the things I do. There is an infinite amount of information on the Internet, it just takes time and effort. I was able to learn basically everything I know about all of this software without leaving my bedroom.

What projects are you working on at the moment?
N: I am working on multiple projects at present.
3D 360 music videos, album covers, VJ loops, FMIN's Logo reveal, on the spot custom VJ animation creation for events as well as starting a business out of all of this.

What advice would you give to SAE students aspiring to a career in 3D animation/graphics?
N: Don't leave learning for just inside the classroom, if you really enjoy what your doing, live and breathe it.

Nouwl was a guest speaker at SAE Institute Melbourne, as part of the Future Music Industry Network event.

Image by Nouwl.
Creation date: May 23, 2016
Name: Blossom
Created using Cinema4D and Octane Render