Meet Games student Sey Atkinson


30 Jan 2020

Sey Atkinson



Meet Games student Sey Atkinson

30 Jan 2020

Passionate games producer Sey Atkinson has had lead roles in the creation of many projects during her time at SAE. As a multi-talented games creator, she has held positions such as vision holder, lead game designer, programmer, UI & UX designer, artist and project manager and has had the honour of showcasing her games at PAX. Sey counts SAE Games Lecturer, Tony Parmenter as one of the biggest inspirations.

- student edition -


NAME: Sey Atkinson

CAMPUS: SAE Brisbane

DISCIPLINE: Bachelor of Game Development (Games Design)



What do you most enjoy about student life at SAE?
Meeting like-minded and passionate people that have become lifelong friends!

Can you share an artist or professional in your discipline that inspires you?
Ally McLean, Megan Summers, Kim Allom, and Tony Parmenter are my biggest inspirations!

Could you please tell us a little about your involvement with SAE campus life?
I’ve been on the Student Council since I enrolled at SAE in 2015. I’ve volunteered at multiple Open Days, Summer Series, Study-For-A-Day and Student Showcase Synergy events. I’ve hosted game-related fun events for other students and have helped promote the games students playtests by creating promotional posters and social media announcements.

Have you studied previously?
Other than high school, no.

What do you enjoy most about studying Games Development at SAE?
The practical experience of the studio modules has really helped me be more prepared for the industry. I have had the opportunity to make so many pieces for my portfolio that I'm super proud of. The guidance from the lecturers is something I am so grateful for, I credit their mentorship to my development as a practitioner.

What is your favourite software you use?

What is your favourite hardware you use?
Oculus Quest or my PC!

What projects have you worked on, and which one are you most proud of?
Mystic Mayas, DotT, Wasted Space, Sinking, A Thief’s Way, Countless Ceilings, Everlight, Sideshow Showdown, Warrior and Everlite are the projects I have worked on during my course.

I am most proud of Everlight and Warrior. I was the vision holder, lead game designer, programmer, UI & UX designer and artist for both games and the project manager for Warrior.

What advice would you give to someone considering coming to SAE?
Come to an Open Day! Meet the staff, the students and check out the campus! I did this when I wasn’t sure where I wanted to study and I fell in love with SAE immediately.

What is Orientation and the first day of SAE like?
Super casual! Everyone is super welcoming and open to answering any of your questions.

Do you have any helpful tips to share with fellow students?
Learn how to manage your time better to help with stress and remember you get out what you put in.

Sey Atkinson plants

What is the best fun fact about yourself?
I have over 100 plants in my apartment.

What have you accomplished that you are most proud of?
Graduating from the Working Lunch Mentorship Program, getting my internship at Screwtape Studios and showcasing Warrior and Damsel at PAX Aus 2019.

Who are 3 people you would invite to dinner, dead or alive?
Steve Irwin, Matthew Mercer & David Attenborough


saecrew community

The #saecrew is made up of professional staff, lecturers, tutors, students and graduates representing facets of the creative media industries and beyond.

SAE offers courses in Animation, Audio & Music, Creative Industries, Design, Film, Games and Virtual Reality. We also offer Postgraduate certificates, diplomas, and a master's program.

If you are interested in a future in the creative industries, why not join the #saecrew.
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