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Creative Industries

Diploma of Screen & Media

START YOUR JOURNEY IN CREATIVE MEDIA
Film set of a music video.
Available at
Online
Fees
Diploma of Screen & Media
Domestic Fees

Indicative Total Course Fees*

$16,784 AUD

* The Indicative Total Course Fee reflects the students are charged fees on a per unit basis and the fee for a unit may increase.

Duration(s)
2 Trimesters Full Time

Complete the course units across 2 trimesters (approximately 7 months).

Diploma of Screen & Media
Course Durations
2 Trimesters Full Time

Complete the course units across 2 trimesters (approximately 7 months).

Part-time option available

If you want to take a little longer, that’s ok too. We’ll help you work out the best study load to suit your needs.

Note: Part-time is not available for international students.


We understand that things can change, so you'll have the flexibility to change your study load throughout your course if you need to.
Entry Requirements
Diploma of Screen & Media
Domestic Entry Requirements
Domestic students must meet one of the following criteria:
Completion of an Australian Year 10 School Certificate or equivalent; OR
Completion of a Certificate II qualification or higher (for example a TAFE Certificate IV) issued under the Australian Qualifications Framework (AQF); OR

Experience-Based Entry – for applicants who do not meet the requirements of entry criteria above.
More info
Start Date(s)

DIPLOMA OF SCREEN & MEDIA

The Diploma of Screen & Media provides you with an introduction to what it’s like to work in creative fields such as Animation, Audio, Design, Film, Games, and Music.

In this course, you will explore 3D modelling, animation concept development, audio recording, audio editing, poster design, web design, screenwriting, video editing, title sequences, game design, game concept development, and music production.

You’ll engage in a collaborative, simulated work environment to produce a creative media project and be directed through project management methods to bring creative concepts to life.

You’ll earn the foundations of industry-standard creative media tools, such as Maya, Ableton, Unreal Engine, Pro Tools, and the Adobe Creative Suite.

Upon completion, you will be eligible for up to 40 credit points towards your choice from the available Higher Education Diploma or Bachelor’s degrees at SAE.

Bachelor of Creative Industries
Learn the foundations of industry-standard creative media tools Maya, Ableton, Unreal Engine, Pro Tools and the Adobe Creative Suite.
Practical, immersive training All work is project based, with no exams.
Collaboration skills Work with your peers to develop your skills in collaboration and project management methodologies
Flexible course options Upon completion, you will be eligible for up to 40 credit points towards your choice from the available Higher Education Diplomas or Bachelor degrees at SAE

Tools & Software

You'll explore:

3D modelling Animation concept development Audio recording Audio editing Poster design Web design Screenwriting Video editing Title sequences Game design Game concept development Music production

Course Structure

SAE Creative Industries courses
Stage 1: Foundations
From day one you'll start creating with the latest software and equipment in a variety of multi-discipline practices.

This module introduces animation practice via engagement with practical activities and concept development. You are encouraged to develop an understanding of the animation industry through simulated work activities. You will be introduced to 3D modelling through which you will explore 3D geometry, 3D production processes and using reference materials. In addition to 3D modelling, you will also be introduced to developing creative concepts for animation and visual effects through incorporates elements of design.

Your learning will involve working with your fellow students by pitching ideas and concepts in a collaborative environment where you both provide and receive feedback. This will develop your skills in feedback so that you can engage in collaborative practices which is fundamental in the creative media industry.
This module introduces audio practice via engagement with planning and practical activities. You are encouraged to develop an understanding of the audio industry through simulated work activities. You will be introduced to audio recording through which you will explore concepts of recording studio environments, audio recording methods and operating Digital Audio Workstations (DAW). In addition to audio recording, you will also be introduced to audio editing and mixing.

Your learning will involve working with your fellow students by planning and conducting audio recording in a collaborative environment. This will develop your skills in planning and collaborative practices which are fundamental in the creative media industry.

This module will introduce you to film practice by introducing generating ideas, storytelling, editing and creating title sequences. You will learn through practical tasks that involve video editing and creating title sequences.

You will be introduced to storytelling through practical tasks such as generating ideas for the screen, writing storylines and treatments by incorporating narrative development. Feedback processes and reflection are essential in the development of engaging stories, and you are expected to engage with feedback processes with your teacher and peers.
This module develops your understanding of the games industry through developing and testing game concepts that incorporate the principles of games design. In order to design and create games, you need to be able to understand game design and how this translates to the player experience.

You will work with your peers and teacher in a collaborative environment where you develop and share your concepts in order to develop them. This module introduces the processes of games testing in order to develop and refine your ideas. You will be introduced to industry standard game engines to get a practical understanding of making games.
Stage 2: Refine & Expand
Further your skills in additional creative industry disciplines and project-based learning.
Electronic music production involves a number of building blocks within the production environment. In this module you are exposed to the tools within production software including learning to sequence a production, processing techniques to create unique sounds and sound effects, and the basics of music theory to understand structure and arrangement. Mixing techniques specific to electronic music are also covered for achieving a balanced sound mix. This module also utilises skills learnt and developed in other co-existing modules to further plan, develop and produce a professional product in the form of an electronic music track.
In this module, you will learn about the design practice and elements of design through practical activities. You will develop and iterate designs by incorporating design principles and elements. You will consider the role of design as a form of problem-solving and be introduced to print design and user experience design. You are encouraged to develop an understanding of design practice with the goal of understanding the industry. During this process, you will work with your peers in order to seek and provide feedback so that you can understand the concepts of iteration and refinement of your designs.
In this module, you will develop your knowledge of the creative media industry through investigating employment opportunities, industry trends, industry structure, and technology. You are encouraged to develop an understanding of your skillset and develop ideas for your career with the goal of becoming an autonomous, self-directed learner.

This module will also involve introducing concepts for you to begin planning your professional development to enhance your learning skills. This will establish the building blocks to core skills and foundational knowledge and proficiencies for you to become a creative media practitioner.
This module aims to develop a student's ability to collaborate and deliver creative projects working within groups from multiple disciplines.

Students will engage in concept development to define the project and administer the outcomes and reflect on the creative process.
CRICOS Course Codes
00312F
Australian Qualifications Framework
AQF LEVEL: 5 FULLY ACCREDITED WITH ASQA
Diploma of Screen and Media CUA51020
We consult closely with industry professionals so you can expect a course that’s highly relevant and equips you with sought-after skills.
Two students working in SAE animation studio

What jobs will this course lead to?

  • Junior Multimedia Designer
  • Junior Multimedia Production
  • Junior Film Production
  • Junior Audio Engineer
  • Junior Graphic Designer
  • Junior Games Designer
  • Junior Music Producer

Student spotlight

Course FAQs

SAE has three intakes per year: February, June and September. Short courses and certificates courses may have different intake timings. View our academic calendar for trimester start dates or contact your campus for further information.

Read more about SAE enrolment for domestic students here.

Read more about SAE enrolment for international students here.

You can apply for SAE courses quickly and easily online. Go to our Apply now page for further information.

All SAE HE and VET courses are government accredited. This means that the qualifications you receive upon graduation are recognised all around Australia and internationally.

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CREDIT AND RECOGNITION OF PRIOR LEARNING

SAE may recognise your prior learning and may grant credit towards satisfying the requirements for a VET or a higher-level program. This is applied where previous learning is considered equivalent to the content and learning outcomes prescribed for units within the program.
For full details, please refer to SAE's policy on recognition of prior learning and credit transfers.
Course structure line graph

Easy transition into the Bachelor course

SAE Diploma, Associate and Bachelor Degrees are structured in an integrated course framework.

This means that when you complete an SAE Diploma you will be awarded the maximum credit points available, providing you with the opportunity to seamlessly transition into the higher-level Associate and Bachelor degree qualifications if you choose to do so.

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SAE is excited to now offer our campus tours in person or online!

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SAE boasts world-class facilities and collaborative spaces geared towards the creative media industries, as well as flexible remote learning options.

Why not check SAE out for yourself and book a campus tour? When you book a campus tour, you are given an opportunity to speak to an SAE Course Advisor, who can address your needs and help answer your questions.
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