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Associate Degree of Audio


Get on track to make serious noise in the audio industry.

If a career in audio is music to your ears, you're going to love the sound of our internationally accredited bachelor degree. It's an immersive, hands-on experience that covers every possible level of studio-, post- and live production.

At SAE you won't find yourself in a lecture with 300 people or even in a traditional lecture at all. You'll be in a studio environment amplifying your talents using cutting-edge equipment like Neve, SSL, or an Audient console while gaining proficiencies on software such as Pro Tools, Logic Pro X, and Ableton Live.

Your growth and development will be assessed through the completion of industry-based projects, not theoretically based essays. This will ultimately help you build up a body of work and portfolio to share with potential employers or first client.

In preparation for an industry that commands agility and adaptability, you'll cut your creative teeth on projects initially in partnership with your course peers. As your skills develop and you work on more dynamic projects, you’ll apply your capabilities on cross-discipline projects. By the end of your course, you could be collaborating with fellow students across SAE's global network.

Ultimately, this is all about a qualification that will expand your career. There is work placement as part of your course, to provide practical experience and help build your network. We'll also equip you with employability skills, giving you professional strategies in communication and self-promotion.

For those wanting to go the extra, and thousands of miles, you can complete up to two trimesters of your course at selected SAE campuses across the planet. Suddenly, real-world experience just went worldwide.

Once complete, you'll have just what you need to mix it with the best.

*SAE has a range of approaches to learning and teaching that can be activated to provide flexibility in the face of changing circumstances as required, to support student progression regardless of external factors.

SAE Students working behind the scenes at the St Jerome Laneway Festival

Find out more about Studying Audio & Music at SAE

Enquire Now


Graduate roles may include

  • Assistant live sound engineer
  • Audio / visual technician
  • Assistant studio engineer
  • Online audio content producer
  • Independent music producer
  • Location sound recordist
  • Theatre sound technician
  • Sound editor


DJ Mo'funk


Alumni Superstars

Mo'funk The DJ is an SAE audio graduate who has held down DJ residencies in Ibiza for the last nine seasons. Space Ibiza, Pacha, Cafe Mambo and Café del Mar are some of the spots he has performed.

Mo has supported all the big music legends from Snoop Dogg, Erykah Badu, Mark Ronson, DJ Jazzy Jeff, Carl Cox, Dj Sneak, and Crazy P, to  Derrick Carter, Mark Farina, Kenny Dope, Todd Terry and Nightmares on Wax.

Mo’funk (aka Maurico Nunez) graduated from SAE with a Diploma of Music Industry (Electronic Music Production).


Read more


 Industry Associations & Partners

Blues and Roots Festival 2017 logoAudient logoEnergy Groove Radio logo

Splendour in the Grass logoMusic NSW logoSolid State Logic logo

Laneway festival logoPrince Bandroom logoRosemount Hotel logo

Metro logoMax Watts logo


  • Brisbane
  • Byron Bay
  • Melbourne
  • Perth
  • Sydney


Your learning experience

SAE has implemented a remote flexible learning option for current and future students. The range of tools developed by SAE will not only allow students to collaborate online but also gain experience in remote working practices widely used within the creative industries.

  • Start working with industry-standard microphones, mixing consoles and digital audio work stations in the first trimester.
  • Develop high-level skills on industry-standard software, such as Pro Tools, Logic Pro or Ableton Live.
  • Master your craft on small and large format consoles and record the music genres you are interested in.
  • Get practical experience in live sound, electronic music, audio post-production, and audio for screen.
  • Work with songwriters, designers, and game developers, filmmakers, and animators.
  • Learn the principles of sound and audio technology – crucial knowledge for specialists in the audio industry.
  • Build your knowledge and skills on, and have access to, industry-standard equipment and studio spaces.
  • Be part of a team that nurtures your talents, and encourages you to reach your learning potential.
  • Enjoy the benefits of being SAE trained – our audio students have achieved great success in the creative media industries. SAE graduates are known within the industry for their high-level skills and are in demand.


The Associate Degree of Audio program is broken up into discrete stages, each designed to promote different skills.

Stages of Audio Degree

Stage I – Foundational Skills Development
In Stage I, students will undertake a number of foundational modules which will give students the essential technical skills and knowledge not only relevant to the chosen discipline area but also give students the skills required to collaborate with other creative media students and professionals in later stages of the Audio course. Students will also undertake deliberate practice and weekly rituals including reflective journaling that will assist students in identifying the skills, knowledge and behaviours required to develop their creative media practice throughout their studies.

Stage 1 has one studio module:

1. Audio Studio 1
Students  undertake two projects (one in the box', one in the recording studio.) Both must deliver to a brief, utilising production skills and researching comparable works to create well-rounded products through iterative processes. For the first project, students will enhance an audio production using sequencing, sampling and synthesis for music composition or sound design project, communicate their musical ideas and apply music production skills to achieve the desired outcome. The second studio project will be a collaborative studio production. Students will apply project management skills to demonstrate effective use of time and resources whilst documenting and reflecting on the production process, identifying areas for improvement and responding to feedback from peers and the facilitator.


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Stage II – Interdisciplinary Projects, Media and Cultural Studies

In Stage II we show students how their Audio work contributes to and interacts with broader culture and media practice through common modules and studio modules. This knowledge will enable students to work with a variety of other disciplines and artists and expand their potential on the global stage. Within Stage II, students will work closely with facilitators to identify key learning outcomes needed to complete modules. Deliberate and reflective practice assist students through their studio modules, playing an active reflection role throughout the learning journey. Student projects within Stage II are reflective of real-world scenarios, containing real-world dilemmas - societal issues that require solutions; authentic audiences -simulating professional practice and constraints- understanding how a range of constraints can impact projects within professional practice.

Students complete a number of real-world projects with students not only in their own discipline but also in all other SAE disciplines. At the end of each studio module, facilitators will arrange exhibitions either internal or public-facing for students to showcase work. 

Stage II has two studio modules

1. Audio Studio 2

In this studio module, students will work collaboratively on audio & music projects, responding to a brief and led by your facilitator. In collaboration with peers, students will work towards established project milestones within a recording studio project with a facilitator acting as the project manager, mentor, and colleague. Students further develop production skills through conceptualising, planning and executing a project, employing recording studio hardware and software.

2. Audio Studio 3

In this studio module, you will work collaboratively on 'sound for picture' projects, responding to a brief and led by your facilitator. In collaboration with your peers, you will work towards established project milestones with your facilitator acting as your project manager, mentor and colleague. This module introduces you to the terminology and workflows used for producing audio for narrative in industries such as film, television, games and multimedia. This module focuses on the creation of the character-related sounds that are developed using location recording techniques, recording and editing of ADR and foley and the mixing of these elements for a professional outcome.

You will be introduced to appropriate session management techniques and project planning as it is important for anyone working within the areas of audio for narrative, to be competent and efficient with the planning, administration and delivery requirements of their designated work. You will primarily focus on the impact of sounds on audience perception in various media. The application of surround sound mixing and immersive production techniques will provide new challenges to suit the needs of modern-day listening environments. Managing budgets, resources and personnel will be discussed and implemented in real-world productions.

You will have the opportunity to collaborate with game design, animation or film producers in cross-platform productions and aim to contextualise sounds in these productions to augment communication with the audience.

Stage III

Stage III of the Bachelor of Audio is designed to prepare students for entry-level professional industry roles and to undertake post-graduate studies. Stage III develops a student’s capacity to work with the collaborative and geographically diverse world of creative media practice.

To prepare students for this, SAE project supervisors and facilitators work with Stage III students to develop sophisticated, collaborative creative media projects which meet the professional standards of the industry. These final projects are done in collaboration with all other SAE disciplines, either on campus or remotely, enabling students to pursue their most ambitious and creative portfolio pieces yet.

To support this, students in Stage III learn advanced discipline-specific skills and knowledge, experience remote, collaborative practice with their peers across the SAE campus network, broaden their skills and knowledge through studying elective modules in other disciplines, or in creative media business and entrepreneurship and finally, gain industry feedback on their transferable skills through the finalisation of SAE’s creative industries Work Integrated Learning Program.

Stage III is NOT included in the Associate Degree.

SAE Institute Australia Fees and Financing



Vocational outcomes of the Associate Degree of Audio

Students who have completed the Associate Degree of Audio would have opportunities in the professional workplace as:

  • Studio Engineer
  • Music Producer
  • Game Audio Specialist
  • Sound Editor
  • Staging Crew
  • Audio/Visual Technician
  • Sound Designer
  • Live Sound Engineer/Operator
  • Radio Broadcasting


Associate Degree of Audio
Trimester 1 (1st Year)
Thinking about AudioFoundations of SoundFoundations of Recording and Mixing
Trimester 2
Contemporary Industrial PracticesFoundations of Audio Technology & Live SoundAudio Studio 1
Trimester 3
Media StudiesAudio Studio 2
Trimester 4 (2nd Year)
Cultural PerspectivesAudio Studio 3
  • Creative Industry Unit
  • Discipline Specialisation Unit


  • Studio techniques
  • Principles of sound
  • DAW operation
  • Microphone techniques
  • Signal processing
  • Production techniques
  • Audio engineering principles
  • Sound design
  • Live sound
  • Critical listening
  • Industry knowledge
Trimester 1
Thinking about Audio
Foundations of Sound
Foundations of Recording and Mixing
Trimester 2
Contemporary Industrial Practices
Foundations of Audio Technology & Live Sound
Audio Studio 1
Trimester 3
Media Studies
Audio Studio 2
Trimester 4
Cultural Perspectives
Audio Studio 3
  • Creative Industry Unit
  • Discipline Specialisation Unit


  • Studio techniques
  • Principles of sound
  • DAW operation
  • Microphone techniques
  • Signal processing
  • Production techniques
  • Audio engineering principles
  • Sound design
  • Live sound
  • Critical listening
  • Industry knowledge

Key Info


    4 Trimesters Fast Tracked Full Time

    6 Trimesters Full Time


    Sep 2021

    Feb 2022

    May 2022


    Enrol By: 24 Sep 2021

    Trimester Start: 20 Sep 2021

    Trimester End: 27 Aug 2021



Entry requirements

Applicants for degree courses must satisfy one of the following minimum entry criteria:

  1. Completion of an Australian Senior Secondary Certificate of Education (SSCE) or equivalent, OR
  2. Completion of a diploma level qualification issued under the Australian Qualifications Framework (AQF), OR
  3. Experience Based Entry for applicants who do not meet the requirements above. 'Enquire Now' or call 1800 723 338 directly for more information.

Fees and Payments

Fees: view our current Fee Schedule for information on SAE course fees.

Payment options: Fee-Help, or upfront trimester instalments.

Credit and recognition of prior learning

SAE may recognise your prior learning and may grant credit towards satisfying the requirements for a VET or a higher-level program. This is applied where previous learning is considered equivalent to the content and learning outcomes prescribed for modules within the program.

For full details, please refer to SAE's policy on recognition of prior learning and credit transfers.

Find more information on how to apply and the enrolment process here, or call 1800 723 338 to speak with a course advisor.


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