Woman with long brown hair, standing in front of grey backdrop


SAE Games graduate Nichelle Nolan is only a recent graduate but her passion for Games extends back through an interest in video game art and the deeply immersive worlds gaming can create.

What inspired you to enter into the career you’re in?
I’ve always loved the way that games, as the player, can tell a story and their ability to immerse you so deeply in these amazing worlds. I have always loved video game art as well and wanted to apply my artistic knowledge in an interactive way.

What are your fondest memories of your time at SAE?
There are so many but a standout would have to be the time myself and my mate Joel stayed outside the campus until 2am trying to submit an assignment to the FS1 drive which is only accessible via the campus server.

Are you able to shed some light on how studying at SAE lead you to where you are now?
Studying at SAE helped me make contacts in the indie game development community and set me on the path to gaining the skills and knowledge that enabled my ability to create games and interactive experiences. Because I was able to make contacts and backup my ideas with a relevant skill set, I have so far been successful in maintaining industry work.

What are your career highlights?
Career highlights include contributing to the indie game “Clockwork” as well as having my work featured in an as yet unannounced project that will be coming up very soon!

What projects are you working on at the moment?
Right now I’m currently doing illustration work and technical art for a games company here in Sydney. There is an exciting innovation piece I’ve been heavily involved in and we are hoping to get the funding to go ahead and make something exciting soon!

What advice would you give to students aspiring to become successful in their field?
My advice to students who are aspiring to be successful in their fields is to study hard, never stop learning and pushing to better your knowledge and understanding in your field. Sharpen your skills, make things, fill out your portfolio with relevant work and push yourself to exceed your expectations. Be involved in your industry community and make your face known. Go to events, participate in game jams, festivals, exhibitions etc. Finally, make contacts and maintain meaningful relationships with people in your industry as these could be the people you work alongside one day.

How can we help you?
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