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Master of Creative Industries
Min. 4 Trimesters
FULL TIMEBe prepared to take on strategic and leadership roles within the creative industries.
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Bachelor of Games Development
Min. 6 Trimesters
2 Years Full Time
On Campus
Get the skills you need to get your dream job in games programming or games design in just 2 years.
Specialise in:
- Games Programming
- Games Design
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Associate Degree of Games Development
Min. 4 Trimesters
FULL TIME
On Campus
Get the skills you need to get your dream job in games programming or games design in just 1 1/2 years.
Specialise in:
- Games Programming
- Games Design
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Diploma of Game Development
Min. 2 Trimesters
7 Months Full Time
On Campus
In a matter of months, you'll learn the key fundamentals in game development.
Become a:
- App Developer
- Entry level Game Level Designer
- Entry level Game Designer
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Diploma of Augmented and Virtual Reality
Min. 2 Trimesters
7 Months Full Time
Online
Develop your skills and knowledge in applying consumer-level Virtual Reality and Augmented Reality hardware and software to produce immersive interactive experiences.
Become a:
- Virtual Reality Application Designer
- Augmented Reality Application Developer
- Interactions Designer
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Undergraduate Certificate in Augmented and Virtual Reality Application Development
1 Trimester
FULL TIME
This hands-on undergraduate certificate develops students’ skills and knowledge in applying consumer-level VR and AR hardware and software.
Diploma of Game Development
Start your career ahead of the game
If you want to be part of the exciting and expanding industry of gaming, we want to help you gain the skills to stand apart from them all.
In a matter of months, you’ll learn the key fundamentals in game development.
At SAE you won’t find yourself in a lecture with 300 people or even in a traditional lecture at all, you’ll be in a studio environment using industry-standard software. Your growth and development will be assessed through the completion of industry-based projects, not theoretical based essays.
In preparation for an industry that commands agility and adaptability, you’ll cut your creative teeth on projects in partnership with your course peers. You’ll work in a team to pitch, design, plan and deliver a game in response to a brief. Your project will extend on your design and scripting skills sets, to allow you to craft a broader range of gameplay systems and features.
To complement your technical skills, you will graduate with employability skills, introductory project management skills and scholarly techniques for higher education.
Upon completion, you will be eligible for up to 80 credit points towards either the Bachelor of Games Development.
SAE has implemented a remote flexible learning option for current and future students. The range of tools developed by SAE will not only allow students to collaborate online but also gain experience in remote working practices widely used within the creative industries.
Find out more about studying Game Development at SAE
Graduate roles may include
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Industry in Focus
The Australian video game development industry has huge potential as a weightless and 'clean' export industry, an independent survey of local game developers has shown. Australia's game development industry earned $114.9 million in the 2015-16 financial year, with 81 per cent of revenue derived from overseas markets. "The game development industry requires staff who are intensely creative, but who also have a highly technical skill set " *
IGDA - Interactive Games & Entertainment Association
Industry Associations & Partners
- Brisbane
- Byron Bay
- Melbourne
- Perth
- Sydney
Your learning experience
SAE has implemented a remote flexible learning option for current and future students. The range of tools developed by SAE will not only allow students to collaborate online but also gain experience in remote working practices widely used within the creative industries.
From day one you'll start creating with the latest software and equipment, under the guidance of expert lecturers.
- Study in a collaborative, studio-based environment.
- Use industry-standard middleware and development packages such as Unreal Engine and Unity.
- Learn as part of a small class.
- Learn from lecturers with extensive game experience and industry connections.
- Apply industry-standard project management methodologies throughout your studies.
Diploma of Game Development
The Diploma of Game Development has a strong practical focus, underpinned by key theoretical components. The course content is informed by our strong links to industry and our 40-year history in designing and teaching creative media courses.
To complement your technical skills, you will graduate with skills across:
- Employability skills specific to creative media.
- Communication, including how to communicate specialist technical and creative ideas and perspectives in the graphic design discipline to others.
- Introductory project management and different project management methodologies
- Teamwork and collaboration in the context of creative media.
- Scholarly techniques for higher education.
Upon completion, you will be eligible for up to 80 credit points towards either the Bachelor of Games Development.
YOUR CAREER BEGINS TODAY
FREE CALL IN AUSTRALIA
You will learn
During your course, you will gain an introduction to:
- Basic game functionality including using data manipulation, formulas, object creation, defining of behaviour and working with event systems.
- Different forms of communication such as iconography, visual and aural cues, graphical user interfaces (GUIs) and layouts.
- Industry-standard methods for the construction of functional game levels and modification of game assets.
- Principles of spatial layout for achieving game design goals via impacting player behaviour.
- Instructional design and user experience design to achieve game design goals.
- Programmatic solutions to pre-defined game behaviours and interactions in an appropriate middleware package.
- Tools and techniques used in the construction and implementation of common game assets and features.
- How to write a Technical Design Document (TDD).
- The impact of altering and manipulating existing games and systems to generate alternate player experiences.
- Game deconstruction.
- The differences and commonalities between digital and analogue games.
Vocational outcomes for the Diploma of Game Development
- Entry-level Game Designer
- Entry-level Game Level Designer
- Entry-level Community Manager
- Entry-level Games Writer
- Quality Assurance Officer
- Production Assistant
- App Developer
Trimester 1 | |||
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Employability Skills in the Creative Industries | Game Scripting | Game Mechanics and Dynamics | |
Thinking about Games | |||
Trimester 2 | |||
Employability Skills in the Creative Industries | Communicating with Players | Game Production | |
Contemporary Industrial Practices | Game Programming | ||
- Multi Discipline Unit
- Discipline Specialisation Unit
Trimester 1 |
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Employability Skills in the Creative Industries |
Game Scripting |
Game Mechanics and Dynamics |
Thinking about Games |
Trimester 2 |
Employability Skills in the Creative Industries |
Communicating with Players |
Game Production |
Contemporary Industrial Practices |
Game Programming |
- Multi Discipline Unit
- Discipline Specialisation Unit
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DURATION(S):
2 Trimesters Fast Tracked
3 Trimesters Full Time
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INTAKES:
May 2021
Sep 2021
Feb 2022
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NEXT INTAKE:
Enrol By: 18 Jun 2021
Trimester Start: 31 May 2021
Trimester End: 27 Aug 2021
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COURSE TYPE:
Diploma
Entry requirements
Applicants for Diploma courses must satisfy one of the following minimum entry criteria:
- Completion of an Australian Senior Secondary Certificate of Education (SSCE) or equivalent, OR
- Completion of a certificate IV level qualification issued under the Australian Qualifications Framework (AQF), OR
- Experience Based Entry for applicants who do not meet the requirements above. 'Enquire Now' or call 1800 723 338 directly for more information.
Under section 6.8 of the Student Progression, Exclusion and Graduation Policy, SAE reserves the right to apply conditional enrollments to students who apply to SAE via alternative entry. The Academic Coordinator will determine an appropriate set of support mechanisms for each student, based on individual experience and merit.
Fees and Payments
Fees: view our current Fee Schedule for information on SAE course fees.
Payment options: Fee-Help, or upfront trimester instalments.