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Master of Creative Industries
Min. 4 Trimesters
FULL TIMEBe prepared to take on strategic and leadership roles within the creative industries.
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Bachelor of Games Development
Min. 6 Trimesters
2 Years Full Time
On Campus
Get the skills you need to get your dream job in games programming or games design in just 2 years.
Specialise in:
- Games Programming
- Games Design
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Associate Degree of Games Development
Min. 4 Trimesters
FULL TIME
On Campus
Get the skills you need to get your dream job in games programming or games design in just 1 1/2 years.
Specialise in:
- Games Programming
- Games Design
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Diploma of Game Development
Min. 2 Trimesters
7 Months Full Time
On Campus
In a matter of months, you'll learn the key fundamentals in game development.
Become a:
- App Developer
- Entry level Game Level Designer
- Entry level Game Designer
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Diploma of Augmented and Virtual Reality
Min. 2 Trimesters
7 Months Full Time
Online
Develop your skills and knowledge in applying consumer-level Virtual Reality and Augmented Reality hardware and software to produce immersive interactive experiences.
Become a:
- Virtual Reality Application Designer
- Augmented Reality Application Developer
- Interactions Designer
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Undergraduate Certificate in Augmented and Virtual Reality Application Development
1 Trimester
FULL TIME
This hands-on undergraduate certificate develops students’ skills and knowledge in applying consumer-level VR and AR hardware and software.
Diploma of Augmented and Virtual Reality
Get ahead of the game in AR and VR
If you want to be part of the exciting and expanding industry of VR and AR, we want to help you gain the core technical and design skills to work with these technologies.
In a matter of months, you’ll learn the key fundamentals of VR and AR. Learning in a world-class environment, you’ll be creating on the latest software, with face-to-face guidance from expert lecturers who will give you a deep knowledge in augmented reality, virtual reality, mixed reality, haptic technologies, human-computer interaction and prototyping.
You will learn the technical workflows associated with common augmented and virtual reality platforms. These can include scripting and asset pipeline, apply design as well as project management processes whilst engaging in the development of scholarly skills.
Upon completion you will be eligible for up to 80 credit points towards the Bachelor of Games Development (Game Design).
SAE has implemented a remote flexible learning option for current and future students. The range of tools developed by SAE will not only allow students to collaborate online but also gain experience in remote working practices widely used within the creative industries.
Find out more about studying Augmented and Virtual Reality at SAE
GRADUATE ROLES MAY INCLUDE
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Industry in Focus
The Australian video game development industry has huge potential as a weightless and 'clean' export industry, an independent survey of local game developers has shown. Australia's game development industry earned $114.9 million in the 2015-16 financial year, with 81 per cent of revenue derived from overseas markets. "The game development industry requires staff who are intensely creative, but who also have a highly technical skill set " *
IGDA - Interactive Games & Entertainment Association
Industry Associations & Partners
- NOTE: The Byron Bay campus offers the Diploma of Augmented and Virtual Reality course in T1 2021.
- Online (Aus)
Your learning experience
SAE has implemented a remote flexible learning option for current and future students. The range of tools developed by SAE will not only allow students to collaborate online but also gain experience in remote working practices widely used within the creative industries.
From day one you'll start creating on the latest software and equipment, under the guidance of expert lectures.
- Study in a collaborative, studio-based environment
- Use industry-standard middleware and development packages such as Unreal Engine and Unity
- Learn as part of a small class
- Learn from lecturers with extensive game experience and industry connections
- Apply industry-standard project management methodologies throughout your studies.
DIPLOMA OF AUGMENTED AND VIRTUAL REALITY
The Diploma of Augmented and Virtual Reality has a strong practical focus, underpinned by key theoretical components. The course content is informed by our strong links to industry and our 40-year history in designing and teaching creative media courses.
Key areas of content covered within the program include:
- Augmented reality (AR) technology use
- Virtual reality (VR) technology use
- Mixed reality (MR) technology use
- Haptic technologies
- Human-computer interaction (HCI)
- Rapid prototyping
- Scripting
- Creative problem solving
- Critical reflection.
To complement your technical skills, you will graduate with skills across:
- Employability skills specific to creative media
- Communication, including how to communicate specialist technical and creative ideas and perspectives in the graphic design discipline to others
- Introductory project management and different project management methodologies
- Teamwork and collaboration in the context of creative media
- Scholarly techniques for higher education.
Upon completion you will be eligible for up to 80 credit points towards either the Bachelor of Games Development (Game Design).
YOUR CAREER BEGINS TODAY
FREE CALL IN AUSTRALIA
YOU WILL LEARN
Graduates of the Diploma of Augmented Reality and Virtual Reality will:
- have specialised knowledge within augmented and virtual reality technologies
- have knowledge of collaborative workflows and strategies within the augmented and virtual reality discipline groups
- identify, analyse, synthesise and act on information from a range of augmented and virtual reality sources
- analyse, plan, design and evaluate appropriate and innovative options to solve problems and/or meet management requirements in the augmented and virtual reality disciplines
- formally and informally communicate specialist technical and creative ideas and perspectives in the computer mediated reality discipline to others
- apply knowledge and skills with depth in an area of augmented and virtual reality, in both familiar and unfamiliar contexts
- transfer and apply theoretical concepts and/or technical and/or creative skills in a range of augmented and virtual reality situations
- perform complex technical operations with initiative, judgement and autonomy, taking into account personal and group responsibilities in relation to broad discipline-specific parameters for quantity and quality.
Vocational outcomes of the Diploma of Augmented and Virtual Reality
- Entry-level Augmented Reality Application Designer
- Entry-level Augmented Reality Application Developer
- Entry-level Virtual Reality Application Designer
- Entry-level Virtual Reality Application Developer
- Interaction Designer
- Production Assistant
- App Developer
Trimester 1 | |||
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Employability Skills in the Creative Industries | Scholarly Perspectives AR VR | Virtual Reality Technologies | Augmented Reality Technologies |
Managing Software Projects | |||
Trimester 2 | |||
Employability Skills in the Creative Industries | Mixed Reality Hardware | Computer Mediated Reality Major Project | |
Contemporary Industrial Practices | |||
- Multi Discipline Unit
- Discipline Specialisation Unit
NOTE: CIM105 Employability skills in the Creative Industries will run across all trimesters within each delivery mode.
Trimester 1 |
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Employability Skills in the Creative Industries |
Scholarly Perspectives AR VR |
Virtual Reality Technologies |
Augmented Reality Technologies |
Managing Software Projects |
Trimester 2 |
Employability Skills in the Creative Industries |
Mixed Reality Hardware |
Computer Mediated Reality Major Project |
Contemporary Industrial Practices |
- Multi Discipline Unit
- Discipline Specialisation Unit
NOTE: CIM105 Employability skills in the Creative Industries will run across all trimesters within each delivery mode.
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DURATION(S):
2 Trimesters Fast Tracked
3 Trimesters Full Time
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INTAKES:
May 2021
Sep 2021
Feb 2022
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NEXT INTAKE:
Enrol By: 18 Jun 2021
Trimester Start: 31 May 2021
Trimester End: 27 Aug 2021
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COURSE TYPE:
Diploma
Entry requirements
Applicants for Diploma courses must satisfy one of the following minimum entry criteria:
- Completion of an Australian Senior Secondary Certificate of Education (SSCE) or equivalent, OR
- Completion of a certificate IV level qualification issued under the Australian Qualifications Framework (AQF), OR
- Experience Based Entry for applicants who do not meet the requirements above. 'Enquire Now' or call 1800 723 338 directly for more information.
Under section 6.8 of the Student Progression, Exclusion and Graduation Policy, SAE reserves the right to apply conditional enrollments to students who apply to SAE via alternative entry. The Academic Coordinator will determine an appropriate set of support mechanisms for each student, based on individual experience and merit.
Fees and Payments
Fees: view our current Fee Schedule for information on SAE course fees.