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Animation

Diploma of 3D Animation Production

Available at
Brisbane, Byron Bay, Melbourne, Perth, Sydney
Fees
Diploma of 3D Animation Production
Domestic Fees
Entire Course Fee
$22,580 AUD
Diploma of 3D Animation Production
International Fees
Entire Course Fee
$27,092 AUD
Duration(s)
2 Trimesters Full Time (Fast Track)

Complete your course faster by studying the 7 units over approximately 7 months (2 trimesters).

Diploma of 3D Animation Production
Course Durations
2 Trimesters Full Time (Fast Track)

Complete your course faster by studying the 7 units over approximately 7 months (2 trimesters).

3 Trimesters Full Time

Whilst still classified as a full time study load, you will complete the 7 units over one year. (3 trimesters)

Part-time

If you want to take a little longer, that’s ok too. We’ll help you work out the best study load to suit your needs.

Note: Part-time is not available for international students.


We understand that things can change, so you'll have the flexibility to change your study load throughout your course if you need to.
Start Date(s)
2022 - Brisbane - Trimester 2
Diploma of 3D Animation Production
Start Dates
Brisbane
  • May 2022

  • September 2022

  • February 2022

Byron Bay
  • February 2022

  • May 2022

  • September 2022

Melbourne
  • February 2022

  • May 2022

  • September 2022

Perth
  • February 2022

  • May 2022

  • September 2022

Sydney
  • February 2022

  • May 2022

  • September 2022

Entry Requirements
Diploma of 3D Animation Production
Domestic Entry Requirements
Domestic students must meet one of the following criteria:
Completion of an Australian Senior Secondary Certificate of Education (your Year 12 certificate) or equivalent; OR
Completion of a Certificate IV qualification or higher (for example a TAFE Certificate IV); OR

Experience-Based Entry – for applicants who do not meet the requirements of entry criteria 1 or 2 above.
More info
Diploma of 3D Animation Production
International Entry Requirements
International Entry Requirements
Minimum age requirements
International students seeking admission to SAE must be at least 18 years of age at the time of application.
Academic requirements
Successful completion of an Australian Senior Secondary Certificate of Education (Year 12) or an equivalent overseas qualification. Minimum overall pass is required.
English language requirements
International English Language Testing System (IELTS): A band score of 6 or higher for an Associate Degree/Bachelor course and 5.5 or higher for a Diploma course (only the Academic Test is accepted), OR
Test of English as a Foreign Language (TOEFL): 73 or higher for an Associate Degree/Bachelor course or 63 (internet-based test) for a Diploma course, OR
Pearson Test of English (PTE): Academic score of 46 (or higher) for an Associate Degree/Bachelor, and an Academic score of 36 (or higher) for a vocational education course, OR
Completion of Year 12 English at an Australian secondary school or college or equivalent with a minimum result of “Satisfactory” or equivalent.
More info

YOUR CAREER IN ANIMATION BEGINS NOW

Develop skills in industry-standard software packages Autodesk Maya and Adobe Creative Suite.
Practical, immersive training All work is project based, with no exams.
Flexible course options Completing one of the three stages of the Bachelor of Animation, this course provides an excellent pathway into the degree.
Become job-ready To complement your technical skills, you will develop communication, introductory project management, teamwork and collaboration skills.

Tools & Software

ANIMATION COURSE COVERS

Creation of 3D digital models Production of 3D assets Designing animations and digital visual effects Storyboards Visual design Character rigging and staging Drawing

Course Structure

The Diploma of Animation is stage 1 of the 3 stages of a Bachelor.
Animation Course Structure
Stage 1: Foundations
Develop the essential technical animation skills and the knowledge required to collaborate with other creative media students and professionals.
Credit Points: 10

Develop your reflective, critical and analytical skills and abilities through an enhanced awareness and understanding of the purpose of tertiary education from a personal, societal and professional perspective. In class activities are used to prepare you with the skills and confidence to engage with a range of scholarly frameworks that you will encounter throughout your studies. You will explore the animation discipline through a team presentation, where you will develop group working, thinking and learning skills.
Credit Points: 10

As a practice, drawing provides a core skill set for the expression of both concept and form. This unit introduces you to the concepts and methodologies of drawing using a variety of media with an emphasis on drawing from life, including anatomical studies and perspective techniques for environment and character construction.

The unit is an introduction to the general practice of drawing and rendering and specifically helps to scaffold further learning through support for developing sketch-based visual production skills & knowledge.
Credit Points: 10

Take a practical first look at modeling, lighting, shading, animation, and rendering to gain a holistic, foundational understanding of computer graphics.

This unit will involve using industry-standard software such as Autodesk 3Ds Max, Maya, and Blender. The practical and theoretical knowledge of 3D production pipelines acquired in this unit will act as a foundation for successive animation units.
Credit Points: 10

As the name suggests this unit provides you with an introduction to animation. You will apply the theoretical underpinnings of animation processes via a range of practical explorations and critical analyses. This will provide you with a solid understanding of animation principles and methods that will form the foundation of successive animation units.
Credit Points: 10

This unit aims to develop your understanding of the creative media industries by studying the evolution of the industries over time. Change, evolution and disruption within creative media industries occur regularly and change the way the industries operate by displacing an existing market, industry, technology, person or process and creating something new which is more valuable. Change, evolution and disruption are inevitable and both creative and destructive processes.

In order to develop a career within the creative media industries, you will need to prepare for this disruption and evolve your employability skills over time. The key to maintaining this career is developing hard and soft skills, refining current skills sets and anticipating future changes in required skill sets. You will need to understand how the audience informs and influences the production and distribution of creative media products and how this in turn affects the skills required to succeed within the creative media industries.

You will study these topics alongside your colleagues in other disciplines, to develop an understanding of the intersections between various creative media industries.
Credit Points: 10

In this unit, you will apply and build upon the foundational animation and computer graphics skills and knowledge that you have learned, to advance your skills via some in-depth, practical activities of 2D/3D character modeling and applied animation techniques.

By undertaking a series of iterative tasks, your static models will become talking moving characters and you will develop the skills and knowledge required to showcase them effectively.
Credit Points: 20

In this unit you will engage in a collaborative studio-based learning environment, to produce a short animation under client direction and in response to a brief. You will be guided through your exploration of the production methods needed to pitch effective creative concepts to potential producers.

By working in small groups (and in accordance with the SAE Group Work Policy), various creative and organisational challenges will be encountered throughout this process, requiring the application of appropriate project management techniques to help ensure the brief is successfully met.
CRICOS Course Codes
102826J (2 TRIMESTERS) 094747A (3 TRIMESTERS)
Australian Qualification Framework
AQF: Level 5 Fully Accredited with TEQSA

Career Outcomes

What jobs will this course lead me into?

  • Junior 3D Modeler
  • Junior 3D Animator
  • Junior 3D Visualisation Specialist
  • Junior Character Designer
  • Freelance Animator

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Course FAQs

You can apply for SAE courses quickly and easily online. Go to our Apply now page for further information.

Equipment is available for on and off campus production work, with some changes to the hire and use of equipment, guided by health and hygiene protocols. We have made some slight adjustments to teaching and assessments to ensure that projects will not be impacted. For more information about hiring equipment, booking studios and campus opening hours, please refer to COVID Safe for Students.

We carefully design and deliver all our units to help you develop the knowledge you need to be successful in your chosen field of study. Courses and course units at SAE follow best practice teaching and learning.

FAQs
CREDIT AND RECOGNITION OF PRIOR LEARNING

SAE may recognise your prior learning and may grant credit towards satisfying the requirements for a VET or a higher-level program. This is applied where previous learning is considered equivalent to the content and learning outcomes prescribed for units within the program.
For full details, please refer to SAE's policy on recognition of prior learning and credit transfers.
Animation

YOUR DREAM CAREER BEGINS NOW

With our industry connections, specialised teachers and personalised education in world-class facilities, you can unleash your creative future with confidence.
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