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AUDIO Industry Infopack

Discover how to get a career in the Audio industry.
  • Get into the detail of working in the Audio industry with the Infopack.
  • For an overview of SAE courses and degrees, entry requirements and study periods, check out the Course Guide.
  • Find out all the info you need about course and unit prices with the Fee Schedule.

Got questions? You can call our team at 1800 723 338.

SAE Student work

Digital interpretation of a scouts badge. Text reads Camp VR
CAMP VR Student Collaboration
Games
Games
CAMP VR
Student(s) Involved
ALEX BRYANS,  BENJAMIN LOFFLER,  GEMMA RAMAGE,  ALEX PHILLIPS,  PAM WEBB-ARMSTRONG,  BRENDAN CRANFIELD,  JIA ZHENG CHU,  CAMERON REYBOZ,  RHYS BORMOLINI,  TYLER MITCHELL,  EBONY EDWARDS,  IVAN ACHKAR,  ANTHONY NGYUGEN,  ELIJAH FERNANDEZ,  DANIAL ARRIFIN,  ROHAN SINGH,  JESSICA DELLA,  JAMES HOARE
Campus Perth
Year Produced 2020
Overview

Camp VR is a virtual reality experience where you play as a scout who must overcome challenges and trials in order to collect badges and earn high scores.

The player starts the game at the campsite where they can explore and relax by the fire.

From here, the player can participate in three mini-games; archery, woodchopping and rock climbing.

Play now on itch.io: https://propellorhat.itch.io/camp-vr

Design and artwork from SAE student animated short, Kukunochi
KUKUNOCHI Student Collaboration
Animation
Animated character from Kukunochi - an SAE student animated short
3D model & character design from Kukunochi - an SAE student animated short
3D model character from Kukunochi - an SAE student animated short
Animation
KUKUNOCHI
Student(s) Involved
Mia Dator,  Naomi Hermans,  Quan Tran,  James Goodchild,  Alex Ireland,  Jake Mendoza,  Jasbir Singh,  Abbey Janssen,  Nanda W.,  Daniel Villa,  Dylan Marinko,  Michael Gould-Brown,  Conor Atkinson,  Monica Petra Christina,  Charles Warner,  Audrey Daniella,  Samuel Bourke,  Qaliesha Trivino
Campus Perth
Year Produced 2022
Overview

Kukunochi is a sophisticated and cross collaborative short film involving students from Animation, Film, Design and Audio courses at SAE.

The Kukunochi film is the final capstone project for many of the students completing bachelor degrees at SAE Perth.

Synopsis: The story presents an arrogant girl, Katsumi, who learns a thing or two from Yamato, who embodies kindness and humility. Their unbalanced relationship is encapsulated through their sparring as they practice Kendo. Katsumi’s arrogance beats down on Yamato again and again. However, even when beaten repeatedly, Yamato’s determination never fazes.

They emotionally evolve after having experienced a confrontation with an angered spirit called the Kukunochi, where Katsumi learns the true meaning of humility.

Directed By
MIA DATOR
NAOMI HERMANS

Character Animator | MIA DATOR
Lead Character Artist | NAOMI HERMANS
Character Artist | QUAN TRAN
Rigging | JAMES GOODCHILD

Lead Environment Artist | ALEX IRELAND
Environment Artist | JAKE MENDOZA
Rigging Artist | JASBIR SINGH
Concept Artist | ABBEY JANSSEN
Storyboard Artist | NANDA W.

Cinematographer | DANIEL VILLA
Editor & Colourist | DYLAN MARINKO
Writer | MICHAEL GOULD-BROWN

Music Producer | CONOR ATKINSON
Audio Management | MONICA PETRA CHRISTINA
Mix Engineer | CHARLES WARNER
Voice Actor | AUDREY DANIELLA

Lead Branding and Marketing | SAMUEL BOURKE
Marketing | QALIESHA TRIVINO

Special thanks to our mentors

  • TIM KITEVSKI
  • DAVEY GOH
  • STEVE TEUNE
  • KALEB TRELOAR
Digital illustration blue-faced creature with purple background. Animedley SAE student project involving Audio and Animation students
ANIMEDLEY Student Collaboration
Animation
Animation
ANIMEDLEY
Student(s) Involved
Olivia Pease,  Blake Hardy-Young,  Harry MacKenzie,  Lochlan Walliker,  Chloe Charlesworth,  Jess Barbera,  Nathaniel Daniels,  Andrea Amirah,  Emily Gough,  Mark Hanna,  Amanda Jean,  Jade Andrew,  Jake Mander,  Ryusuke Ikeda,  Jeremy Emes,  Ella Reid,  Annie Adams,  Yvette Donner,  Lucas Aprile,  Joel Coleman,  Shaun Miller,  Danica Mica Macatulao,  Jai Barlow,  Kadijah Ali,  Nathaniel Carroll
Campus Brisbane
Year Produced 2020
Overview

Animedley is an animated short created by collaborating SAE audio and animation students, who worked in person and remotely.

From Olivia Pease –
“I curated the project by generating my own ‘project briefs,’ one for Animation [students], and one for Audio [students], each with their own specs/requirements specific to the disciplines plus an overall ‘theme’ for both disciplines to follow.”

“The project kicks off with audio as they generate tracks towards the project’s decided theme. After they have completed their work, the audio gets given to the animation students so they can animate. I generally edit it all together and help manage communication between the two disciplines through Slack.”

Person using Jiu-Jitsu on an opponents foot. ART OF JIU-JITSU. An SAE student documentary
ART OF JIU-JITSU Student Collaboration
Film
Tom Moy, Luke Rugendyke and Nathanael Carr
Film
ART OF JIU-JITSU
Student(s) Involved
Tom Moy,  Luke Rugendyke,  Nathanael Carr
Campus Byron Bay
Year Produced 2021
Overview

Tom Moy, Luke Rugendyke, and Nathanael Carr are Bachelor of Film students that created the documentary, Art of Jiu-Jitsu.
The team completed the project for the Film Studio 2 unit and the intention of the film was to gain a deeper understanding of what Jiu-Jitsu is and its origins.

Synopsis: Jiu-Jitsu is a grappling style of fighting, originating from Japan and furthermore having been adapted in Brazil into its own form of Jiu-Jitsu. It is the youngest form of fighting style among all the martial arts. The ‘Art of Jiu-Jitsu’ explores to deeper understanding of what Jiu-Jitsu is about and where it came from.

Black background. Neon light text reads: FIZIK. An SAE student game
FIZIK Student Collaboration
Games
Games
FIZIK
Student(s) Involved
Jaden Romilio,  Jakob Houghton,  Harry Mackenzie
Campus Brisbane
Year Produced 2020
Overview

Fizik is a first-person parkour game that can be either relaxing or challenging depending on the simulation you decide to play. Master the timing of your jumps, wall runs and grapples to beat your personal best runs.

3 types of game design levels

  • Green levels are low-pressure: you can explore the space and take your time to master the parkour skills.
  • Red levels are intense: they require precision movement and quick reflexes to manoeuvre through.
  • Bonus challenge levels are unlocked by collecting secret orbs!

Key Features:

  • Wall-run like a badass
  • Chain Grapples together to glide through the levels
  • Slide down rediculous slopes to build momentum
  • Graciously bounce between bounce pads
  • 70+ Exciting Levels with secret collectables!
  • 10 secret levels!

Check it out at https://store.steampowered.com/app/1478480/Fizik

Digital design of rabbit. Text reads Bunny Killer Lives with Me
BUNNY KILLER LIVES WITH ME! Student Collaboration
Animation
Animation
BUNNY KILLER LIVES WITH ME!
Student(s) Involved
Phillip Nguyen,  Mya Allen,  Christopher Gardiner,  Jamie Morhain
Campus Perth
Year Produced 2020
Overview

The collaborative animated feature, Bunny Killer Lives with Me, was created by SAE Animation and Audio students from SAE Perth.

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