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An animated still of a virtual game environment. A figure wearing medieval armour holds a lit torch. Arrows stuck in ground. Snowy mountains in background. Prey of the Forest

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SAE Course Guide

Discover how to get a headstart in the industry.
  • For an overview of SAE courses, campuses, entry requirements and study periods, check out our Course Guide.
  • Get into the detail of working in the industry with our Industry Infopack.
  • Find out all the info you need about our course and unit prices in our Fee Schedule.

Have questions for us? Give our team a call on 1800 723 338.

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SAE SCHOLARSHIPS

Ready to get your creative or tech career started with a little help from a scholarship? 

Celebrate your talents and show us what you’re made of! Explore SAE’s scholarship opportunities and submit your application today. 

Click below to learn more! 

Early Entry Program

Are you in year 12 and wanting to start your creative studies next year?

Are you in your final year of school? Lock in your future studies with Early Entry and enjoy what’s left of high school knowing you’ve got next year sorted, all before your final exams.

By securing a spot, you’re starting Year 12 with less pressure and less stress, giving you the space and energy to focus on what really matters – your passion projects and creative portfolio.

Applications are open – click below to learn more!

SAE STUDENT WORK

Digital interpretation of a scouts badge. Text reads Camp VR
CAMP VR Student Collaboration
Games
Games
CAMP VR
Student(s) Involved
ALEX BRYANS,  BENJAMIN LOFFLER,  GEMMA RAMAGE,  ALEX PHILLIPS,  PAM WEBB-ARMSTRONG,  BRENDAN CRANFIELD,  JIA ZHENG CHU,  CAMERON REYBOZ,  RHYS BORMOLINI,  TYLER MITCHELL,  EBONY EDWARDS,  IVAN ACHKAR,  ANTHONY NGYUGEN,  ELIJAH FERNANDEZ,  DANIAL ARRIFIN,  ROHAN SINGH,  JESSICA DELLA,  JAMES HOARE
Campus Perth
Year Produced 2020
Overview

Camp VR is a virtual reality experience where you play as a scout who must overcome challenges and trials in order to collect badges and earn high scores.

The player starts the game at the campsite where they can explore and relax by the fire.

From here, the player can participate in three mini-games; archery, woodchopping and rock climbing.

Play now on itch.io: https://propellorhat.itch.io/camp-vr

SAE Student work. Sentinel: Titans War
SENTINEL: TITANS WAR Tyler Mitchell
Games
Games
SENTINEL: TITANS WAR
Student(s) Involved
Tyler Mitchell
Campus Perth
Year Produced 2021
Overview

Sentinel: Titans War is a third-person Action-Adventure game set within Greek Mythology.

Bachelor of Games Development student Tyler Mitchell led a huge team of SAE students to create the game. Tyler worked as the Game Director & Lead Programmer for the project which included fellow Games students, as well as Animation, Audio and Design students.

Synopsis:
Play as Eklektos, a stone golem brought to life by the gods to aid in the war against the raging titans. A new weapon has been decimating the gods, but you are immune and the god’s last hope at defeating the titans once and for all.

Find and harness the powers of the gods and fight through the hordes of the titan army and turn the tide of this unforgiving war.

Digital illustration depicting an arcade game. Red background with skeletons. Slay Soiree game
SLAY SOIREE Student Collaboration
Games
Games
SLAY SOIREE
Student(s) Involved
Mackenzie Palmer,  Kate Joyce,  Gian Collica,  Hugh Smith,  Theodore Gianoli
Campus Perth
Year Produced 2020
Overview

Slay Soiree is a student game from SAE Perth.
Slay Soiree is a multiplayer dungeon crawler game that features a 4-player function.

This project was inspired by various popular dungeon crawlers like Enter The Gungeon, The Binding of Isaac and Crawl.

The team decided to take the formula and add a party game spin with the quirk cards; adding a unique modifier to the player’s encounters in each room.
With Slay Soiree, the team hoped to combine the two genres to create a fun couch co-op.

Student Credits
Mackenzie Palmer | Game Developer (Bachelor of Games Development)
Gian Collica | Game Developer (Bachelor of Games Development)
Hugh Smith | Illustrator (Bachelor of Design)
Theodore Gianoli | Animator (Bachelor of Animation)
Kate Joyce | Animator (Bachelor of Animation)

 

Still from Unreal game developed by SAE students
VIOLET HUBRIS Student Collaboration
Games
Games
VIOLET HUBRIS
Student(s) Involved
Nora Lück-Jennings,  Jackson Symss,  Josh Ayala,  Wilma Signal,  Cameron Griffith,  Siyao Song,  Elyssa La,  Russell Toffoli,  Mohit Rao,  Josie Sippel,  George Takis,  Angus Martin
Campus Melbourne
Year Produced 2022
Overview

Violet Hubris is a cosmic action-horror game exploring humanity’s thirst for knowledge, power, and belonging in a harsh universe. Created by SAE Melbourne students – this project features work from cross-disciplines, meaning students in different courses collaborated to bring the project to life.

We love the motion, fantasy, colour and drama of this one. Games, Animation, Audio and Design students collaborated on this project.

Play the game on itch.io now

Credits:
Nora Lück-Jennings – Game Design
Jackson Symss – Game Design
Josh Ayala – Game Design
Wilma Signal – Game Design
Cameron Griffith – Animation
Siyao Song – Animation
Elyssa La – Animation
Russell Toffoli – Audio
Mohit Rao – Audio
Josie Sippel – Voice Acting
George Takis – Graphic Design
Angus Martin – Graphic Design

Toy Towers game thumbnail
TOY TOWERS Student Collaboration
Games
Games
TOY TOWERS
Student(s) Involved
Ebony Edward,  Tyler Mitchell,  Rhys Bormolini,  Brendan Cranfield
Campus Perth
Year Produced 2021
Overview

Toy Towers is an early-access toy-themed tower defence android game, out now on itch.io.

The story focuses on evil toy soldiers that have invaded your childhood bedroom, in order to protect it, you must strategise with your toy defences in order to defeat the hostile force.

Blue and purple illustration. Text reads: Project Unicorn. An SAE student game
PROJECT UNICORN Student Collaboration
Games
Games
PROJECT UNICORN
Student(s) Involved
KARTIK TIWARI,  MORRIS LEE,  STEPHEN GREENLAND,  RASHID DENNAOUI,  CHELSEA RYAN,  KYAN ROWSE,  NYLE GIBBENS
Campus Melbourne
Year Produced 2020
Overview

Project Unicorn is a game produced in 2020 by SAE Melbourne students. It’s a perfect example of the cross-discipline projects SAE students have the opportunity to work on.
The team that brought the game to life using the Unity platform included Games Development students, Animation students and Audio students.

Play the game at itch.io.

Student Credits:
Kartik Tiwari | Project Manager | Bachelor of Games Development
Morris Lee | Lead Designer & Graphic Design | Bachelor of Games Development
Stephen Greenland | Lead Programmer | Bachelor of Games Development
Rashid Dennaoui | Games Designer | Bachelor of Games Development
Chelsea Ryan | Animators | Bachelor of Animation
Kyan Rowse | Lead Audio Designer | Bachelor of Audio (Studio Production)
Nyle Gibbens | Soundtrack | Bachelor of Audio (Post Production)

The VIP Experience

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