Screenshot of game showing a pixelated landscape. SAE student game H2Owned
Screenshot of game showing a christmas themed room. SAE student game H2Owned
Screenshot of game showing an outdoor garden landscape with boxes. SAE student game H2Owned
Games
H2OWNED
Student(s) Involved
Keovilay (Cola) Saycocie,  Connor Howells,  Lukas Haak,  Tristan Ibanez,  Mathew Godfrey,  Richard Castellanos,  Dimitrios Agoropoulos,  Patrick Spiers,  Adrian Grima,  Bridget Behan
Campus Sydney
Year Produced 2017
Overview

H2Owned is a vibrant competitive multiplayer shooter game that revolves around our childhood water fights.

The game is in the third person perspective, where the player can either choose to play as a boy or a girl character and water battle between friends or foes in a fun, competitive, free for all drench match.

Mission Statement of the Project

“Our goal is to capture the fun and excitement of childhood water fights and deliver that experience in a third person competitive shooter.”

Play on itch.io.

Credits:
Keovilay (Cola) Saycocie – Project Lead, Lead Programmer

Connor Howells – Project Lead, Lead Artist

Lukas Haak – Tech Artist, Programmer

Tristan Ibanez – Network and UI Programmer

Mathew Godfrey – Animator

Richard Castellanos – Animator

Dimitrios Agoropoulos – Rigger

Patrick Spiers – Audio (Music/SFX)

Adrian Grima – Audio (Music/SFX)

Bridget Behan – Graphic Design

Isabelle Fredericks – Voice Talent (Girl)

James Peniata – Voice Talent (Boy)