Games Career Kit
- Get into the detail of working in the Games industry with the SAE Career Kit.
- For an overview of SAE courses and degrees, entry requirements and study periods, check out the Course Guide.
- Find out all the info you need about course and unit prices with the Fee Schedule.
Got questions? You can call our team at 1800 723 338.
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Camp VR is a virtual reality experience where you play as a scout who must overcome challenges and trials in order to collect badges and earn high scores.
The player starts the game at the campsite where they can explore and relax by the fire.
From here, the player can participate in three mini-games; archery, woodchopping and rock climbing.
Play now on itch.io: https://propellorhat.itch.io/camp-vr
SENTINEL: TITANS WAR
Sentinel: Titans War is a third-person Action-Adventure game set within Greek Mythology.
Bachelor of Games Development student Tyler Mitchell led a huge team of SAE students to create the game. Tyler worked as the Game Director & Lead Programmer for the project which included fellow Games students, as well as Animation, Audio and Design students.
Play as Eklektos, a stone golem brought to life by the gods to aid in the war against the raging titans. A new weapon has been decimating the gods, but you are immune and the god’s last hope at defeating the titans once and for all.
Find and harness the powers of the gods and fight through the hordes of the titan army and turn the tide of this unforgiving war.
Slay Soiree is a student game from SAE Perth.
Slay Soiree is a multiplayer dungeon crawler game that features a 4-player function.
This project was inspired by various popular dungeon crawlers like Enter The Gungeon, The Binding of Isaac and Crawl.
The team decided to take the formula and add a party game spin with the quirk cards; adding a unique modifier to the player’s encounters in each room.
With Slay Soiree, the team hoped to combine the two genres to create a fun couch co-op.
Mackenzie Palmer | Game Developer (Bachelor of Games Development)
Gian Collica | Game Developer (Bachelor of Games Development)
Hugh Smith | Illustrator (Bachelor of Design)
Theodore Gianoli | Animator (Bachelor of Animation)
Kate Joyce | Animator (Bachelor of Animation)
Violet Hubris is a cosmic action-horror game exploring humanity’s thirst for knowledge, power, and belonging in a harsh universe. Created by SAE Melbourne students – this project features work from cross-disciplines, meaning students in different courses collaborated to bring the project to life.
We love the motion, fantasy, colour and drama of this one. Games, Animation, Audio and Design students collaborated on this project.
Nora Lück-Jennings – Game Design
Jackson Symss – Game Design
Josh Ayala – Game Design
Wilma Signal – Game Design
Cameron Griffith – Animation
Siyao Song – Animation
Elyssa La – Animation
Russell Toffoli – Audio
Mohit Rao – Audio
Josie Sippel – Voice Acting
George Takis – Graphic Design
Angus Martin – Graphic Design
Toy Towers is an early-access toy-themed tower defence android game, out now on itch.io.
The story focuses on evil toy soldiers that have invaded your childhood bedroom, in order to protect it, you must strategise with your toy defences in order to defeat the hostile force.
Project Unicorn is a game produced in 2020 by SAE Melbourne students. It’s a perfect example of the cross-discipline projects SAE students have the opportunity to work on.
The team that brought the game to life using the Unity platform included Games Development students, Animation students and Audio students.
Play the game at itch.io.
Kartik Tiwari | Project Manager | Bachelor of Games Development
Morris Lee | Lead Designer & Graphic Design | Bachelor of Games Development
Stephen Greenland | Lead Programmer | Bachelor of Games Development
Rashid Dennaoui | Games Designer | Bachelor of Games Development
Chelsea Ryan | Animators | Bachelor of Animation
Kyan Rowse | Lead Audio Designer | Bachelor of Audio (Studio Production)
Nyle Gibbens | Soundtrack | Bachelor of Audio (Post Production)