SAE Brisbane games lecturer and students take on 48 hour Global Game Jam

Brisbane

1 Feb 2016

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1

Feb

SAE Brisbane games lecturer and students take on 48 hour Global Game Jam

1 Feb 2016

SAE Brisbane Games lecturer Dr Iain McManus and games students Joshua Textor, Marivan Ebrahimi and Philip Oterdahl took on the Global Game Jam (GGJ), the largest game jam event in the world at River City Labs, held earlier this year.

With hundreds of global locations, and entries from both amateur and professional backgrounds, teams are given 48 hours to make a game, using one main theme as the basis for design. This year’s theme was ‘Ritual’. 

During event, the SAE Brisbane team built a dance battle game called ‘Sol Invictus’, featuring team members as the characters and centred around two rival villages, each vying for the affections of the sun god. Players must take turns performing a dance move, while the other attempts to copy the move.

With a focus on game development, creativity and industry connections through shared experiences, the GGJ is a non-competitive event that provides an environment to explore programming, iterative design, narrative exploration and/or artistic expression.

SAE students have access to a wide range of similar industry events throughout the year, with support from local industry organisations and associations including the Independent Game Developers Association and the Game Developers Association of Australia.