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Undergraduate Certificate in Game Art


The Undergraduate Certificate in Game Art enables students to learn game art processes, computer graphics, game engine workflows, audio, game design and animation principles for Games. Students will apply technical skills and collaborative team processes, and engage in the development of workplace skills desired by this industry.

Key topics covered within the program include:

  • Game art methods
  • 3D modelling
  • Audio and interfaces for games
  • Animation principles
  • Game asset production
  • Game design principles
  • Creative problem solving
  • Critical reflection
  • Working under supervision in a paraprofessional role
  • Introductory game design and critical reflection processes
  • Technical pipelines and workflow

To complement your technical skills, you will learn:

  • Employability skills specific to creative media
  • Communication, including how to communicate specialist technical and creative ideas and perspectives in the games development discipline to others
  • Teamwork and collaboration in the context of creative media
  • Scholarly techniques for higher education

Upon completion, you will be eligible for up to 30 credit points towards the Diploma of Game Development.

 Graduate roles may include

  • Junior games artist
  • Junior 3D modeller
  • Junior UI/UX designer
  • Junior game designer
  • Brisbane
  • Melbourne
  • Perth
  • Sydney



This hands-on undergraduate certificate develops students’ skills and knowledge in applying entrepreneurial concepts to creative projects in multiple creative disciplines. Students are able to focus on a core area of study allowing them to create engaging work that connects with effective sustainable business practices.

To complement your technical skills, you will graduate with employability skills, introductory entrepreneurial skills and scholarly techniques for higher education.

  • Use industry-standard software such as Adobe Creative Cloud
  • Learn as part of a small class
  • Learn from lecturers with extensive experience and industry connections
  • Apply industry-standard project management methodologies throughout your studies.

Undergraduate Certificate in Game Art

Our undergraduate certificate has been built in a way that gives you plenty of face-to-face time with expert teachers and many hours on the latest tools and software.

Understand the fundamentals of game design, game art, 3D modelling, animation, audio, interface, and game asset production.

You will engage in collaborative studio-based learning, producing work in response to a client brief. You’ll explore the studio environment including the different roles involved in larger projects, collaborative creativity, design strategy and project workflows.

To complement your technical skills, you will graduate with employability skills, introductory project management skills and scholarly techniques for higher education.

Hardware & Software Requirements

The Undergraduate Certificate in Game Art is a program supported by SAE’s Australian campus infrastructure and facilities. Students wishing to enrol in the program are advised that they will require access to the following specialised hardware and software resources to complete the projects contained within the program;

  • Modern Windows with specifications suitable for gaming and high-end computer graphics;


  • Unity game engine
  • Unreal Engine
  • Autodesk Maya
  • Adobe Creative Cloud

*Student licenses are available.


Undergraduate Certificate in Game Art
Game Asset ProductionGame Mechanics and DynamicsIntroduction to Animation
  • Discipline Specialisation Unit
Trimester 1
Game Asset Production
Game Mechanics and Dynamics
Introduction to Animation
  • Discipline Specialisation Unit

Key Info


    1 Trimester Normal Full Time



    Enrol By: N/A

    Trimester Start: N/A

    Trimester End: N/A


    Short Course

Entry requirements

SAE recognises that preparation for study is not restricted to formal educational attainment and that valuable skills development can be gained through relevant experience.

Our Experience-based Entry Scheme allows you to be considered for entry to an undergraduate course through an assessment of your ability to succeed in higher education.

SAE will review applications on a case by case basis if you:

  • Are at least 18 years of age

  • Do not have the formal qualifications required for direct entry

  • Seek admission to courses on the basis of your aptitude for higher learning and skills development through professional, work, life experience and non-accredited study.

To apply via Experience Based Entry, students are required to undertake an interview with an assigned representative of SAE and provide supporting evidence that may include:

  • Records of any formal educational qualifications attained

  • Evidence of any informal studies undertaken

  • References relating to work history relevant to the chosen field of study (if applicable)

  • A resume or Curriculum Vitae

  • A portfolio of relevant materials that demonstrates creative aptitude, knowledge, technical skills and abilities. 

In addition, candidates may also be asked to undertake an exam or written assignment to satisfactorily demonstrate capacity to meet the course requirements or provide examples and/or portfolio of work.

In all cases Experience Based Entry into a Higher Education course will only be granted to students with a minimum Year 10 level of schooling.

Fees and Payments

Credit and recognition of prior learning

SAE may recognise your prior learning and may grant credit towards satisfying the requirements for a VET or a higher-level program. This is applied where previous learning is considered equivalent to the content and learning outcomes prescribed for modules within the program.

For full details, please refer to SAE's policy on recognition of prior learning and credit transfers.

Find more information on how to apply and the enrolment process here, or call 1800 723 338 to speak with a course advisor.


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