Unyielding Diamond is a 2D platformer with elements commonly associated with meteoroidvania-type games. As you clear levels, you will find more abilities to allow you to progress through the following areas.
The SAE student project involved students from multiple disciplinary backgrounds including Games Development, Audio, Design and Animation.
Rhonda finds herself trapped in the ruins of her latest archaeological investigation. In order to escape Rhonda must collect treasures, granting her new abilities and allowing her to traverse the ancient and mysterious ruins.
SAE Students involved and responsibilities:
PROJECT MANAGER :
1. Jake Thomas
AUDIO :
1. Zac Camm: OST & SFX composer
GRAPHIC DESIGNERS :
1. Nurel Osman: Title screen illustrator
2. Aiden Jayy: Menu UI creation
3. Aaron Cusato: Controller prompts UI
ANIMATORS :
1. Amber Diss: Level asset creation
2. Malvika Gopinath: Background asset creation
3. Mitra Gholami: Background asset creation
LEVEL DESIGNERS :
1. Christopher Mardiryan
2. Rohith Maddali
PROGRAMMER :
1. Luke Stanley
CHARACTER DESIGN :
1. Moki Thanusing: concept design sketch
2. Jake Thomas: initial concept discussion
3. Chris Mardiryan: initial concept discussion
CHARACTER SPRITE ANIMATION :
1. Moki Thanusing: animation sketch
2. Jake Thomas: sprite animation
3. Rohith Maddali: sprite implementation